Land Conqueror

Land Conqueror
Land Conqueror is one of the most famous feature of Chapter R. Basically, it's a PK mode, enabled once a week on Saturday where guilds fight each other on fields and dungeons to conquer them and get xp and drop advantages.

Rules
This mode is enabled all day on Saturday.

Players under lvl 60 are not affected by the Land Conqueror. Nor PK nor XP/Drop Advantages/ Maluses.

Any field and dungeon is conquerable. Cities are not.

Capture a map
To own a map, the conqueror must be a member of a guild.

Then, he must use a Certificate of possession and stay alive during the incantation of 10 seconds.

A totem appears. The guild now owns the map.

The totem
The totem represents your influence on the map. The destruction of it will end your reign.

It has 150 Life Points and only takes 1 damage per hit. It's immune to magic. Heal will only restore 1 HP.



When a player enters a conquered map, the totem is symbolized by a red cross on the mini map.

The orbs
You have access to a bunch of orbs that can help you both attacking and defending the totems.

In order to use those orbs, you must be on the same map as the target totem.

Other
A guild can have a maximum of 6 territories at the same time. All the totems disappear at midnight.